A thought just came to me, regarding unaffiliated characters like Truth. If they're just like normal agents, with exposure costs and such, then it really seems to me like they're just freelancing guys in the hire of any conspiracy. And that doesn't really fly with me at all.
So.
What if, as a template for design of characters who are trying to bring down the conspiracies (Truth "faction", for example), we had 0-Exposure characters with alternate costs to play...characters who affected all players equally badly. In other words, you introduce a group hazard to the table, but you get to control what that hazard is, so you can reduce its impact for yourself. These characters should probably also have a loaded keyword, "Truth", which prevents them from being used to fulfill agendas.
You could also have unaffiliated agents as freelancers, so ones with an exposure cost who work just like normal agents.
Thoughts?
